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Kyle Harvey -
Level Designer
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Buried metropolis
Introduction
This is a currently ongoing 3rd person action adventure game set in a distant future where the world has been destroyed by climate catastrophes and one of the few remaining populated cities is being slowly buried by sand.
The focus was to learn the creation process behind level design, as this was the 1st real foray into it. The project includes level design and some gameplay scripting.
Details
• Developed over 14 weeks
• Engine: Unreal Engine 5.6
• Level Design
• Visual Scripting
• Performance








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