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Kyle Harvey -
Level Designer
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DethGrip
Introduction
1st project where I was given free-reign to work on what I wanted. It's a 1st person parkour / action game with a focus on tight and responsive movement. Featuring a variety of movement options for the player such a dash and a grapple hook.
Details
• Developed over 12 weeks
• Engine: Unreal engine 5.4
• Level Design
• Visual Scripting
• Gameplay Scripting
• Simple AI Scripting






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