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Kyle Harvey -
Level Designer
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Monkey See Monkey Goo
Introduction
A 3D parkour game where the player can only use a single traversal ability at a time and has to swap them out to use another. A 2 man project where I did the majority of the gameplay scripting and level design along side an artist working on the character model.
Details
• Developed over 2 weeks
• Engine: Unreal Engine 5.6
• Level design
• Visual Scripting
• Gameplay Scripting






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